Best Classes for Farming Loot - Dungeon Lootr Wiki
Which classes clear trash fastest, why attack speed beats raw damage for farm sessions, and the farming loop that turns idle minutes into banks.
Overview
Farming in Dungeon Lootr rewards a different class profile than bossing: horde-clear speed, sustain, and low-attention play beat single-target burst. This guide picks the best farming classes, explains why attack speed wins the loop, and assembles the session setup that maximizes loot per hour.
Why Attack Speed Wins the Farm
Farm sessions are hundreds of small fights, not one big one. Classes that clear by attacking - Azure Devil's 'insane attack speed that clears by itself', Awakened Devil EX's multi-charge sustain - finish hallways before enemies finish spawning.
Raw burst classes like Sinister Trigger still top boss DPS, but between bosses they spend cooldowns on trash that Azure Devil sweeps with basics. For pure loot-per-hour, the tier list's A-tier can outfarm its S-tier.
Farming Class Rankings
Classes ranked for farm value: clear speed, sustain, and attention cost. Bossing rank (from the tier list) is noted for contrast.
The best setup is two classes: a farm main for hallways and a burst swap for bosses - swap costs one menu click.
| Class | Farm Value | Why | Boss Rank |
|---|---|---|---|
| Azure Devil | S | Attack speed clears halls by itself | A |
| Awakened Devil EX | S | Sustain + speed + multi-charge skills | S |
| Witch Gunner | A | Ranged clears without taking hits | S |
| Artemis | A | Ranged AoE with Celestial damage | A |
| Sinister Trigger | B | Boss king, cooldown-bound on trash | S |
| Demonbane | B | Free BattlePass starter farms fine early | B |
The Loot-Per-Hour Loop
Farming efficiency is a loop design problem. The four-step loop below is what 'best farming' actually looks like in session form.
Steps one and three carry most of the value: difficulty choice and the swap discipline that keeps both class roles earning.
Pick your farm tier
One tier below your push tier - clears stay near-instant, deaths approach zero, and loot per minute peaks (per the 80% rule).
Run the farm main
Azure Devil or ADEX sweeps hallways; with Sanguine slotted, lifesteal replaces potion breaks.
Swap for bosses
At boss rooms, swap to your burst class if the farm main stalls - a ten-second menu click doubles boss kill speed.
Chain sessions with Boss Rush
After several farm runs, queue Boss Rush while attention is fresh - fragment farms want focus, hallway farms don't.
The Farm Session Loadout
Four slots define a farming build. Each optimizes minutes-per-bank rather than damage-per-hit.
This loadout shares most parts with your main build - farming is a mode, not a second account.
Speed Weapon Perks
Clear-speed perks over raw DPS per the situational weapon rankings.
Sanguine Aspect
10% lifesteal windows replace potion breaks across long sessions.
Luck Potions
Pop before farming blocks - chest quality tilts for the whole session.
Farm Main + Boss Swap
Azure Devil class slot plus one burst swap covers both hallway and boss value.
Farming Mistakes That Burn Time
Farm hours leak through the same doors every session. Plug them in order of cost.
Mistake one costs the most because it compounds across every single run in the session.
- Farming at your push tier - deaths and slow clears halve loot per hour versus one tier down.
- One class for everything when a farm/boss swap pair doubles total output.
- Skipping Luck Potions because they 'might expire' - unused potions are already expired value.
- Long unattended stretches that end in deaths; per the Boss Rush rules, bank early, bank often.
- Farming without codes claimed - free coins and potions are the cheapest loot-per-hour in the game.
Frequently Asked Questions
What is the best farming class in Dungeon Lootr?
Azure Devil and Awakened Devil EX lead farm value - their attack speed clears hallways almost by themselves, with Witch Gunner close behind for hitless ranged clearing.
Is AFK farming possible?
Semi-attentive farming works; true AFK ends in deaths that forfeit unclaimed chests. Keep sessions in short, banked chunks for positive income.
Which Aspect is best for farming?
Sanguine - its 10% lifesteal windows replace potion breaks across long sessions. Blaze adds wave-wide burn damage for horde-heavy tiers.
Should I farm one tier below my push difficulty?
Yes - clears stay near-instant and deaths approach zero, which maximizes loot per minute. Push difficulty for EXP and chests; farm the tier below.
Do I need a separate farming build?
Mostly no - a speed-perk weapon, Sanguine Aspect, and a class swap cover it. Full second builds only pay for marathon grinders.
Where do farmed materials go?
Into the Forge ladder and class quests - materials never expire, so stockpiles are always progress.